Visit Stack Exchange Tour Start here for quick overview the site Help Center Detailed answers. Although the build uses heavy armor, I invested some points in Dexterity for those pesky Dex saves. This gives us a +1 bonus to AC which is perfect for what we are going for. Michael Galvis (@michaelgalvis) is a tabletop content producer for D&D Beyond. Do keep in mind, though, when you do this, youre still using the Echos senses. Custom Lineage. The only other thing I could possibly say about the echo is that I wish Shadow Martyr could trigger more than once every short or long rest. If Strength-based, you want a Barbarian. Since I tend to pick the weird outliers first, this guide is about the Echo Knight, a subclass introduced in Explorer's Guide to Wildemount. With those in mind, nothing different than any other Fighter. When combined with the soul knifes teleportation, teleportation can be used by rouge in some quite inventive ways to sneak around. At a distance of more than 30 feet from you, both of these disappear. Its also not a spell, meaning it cant be countered. Even though it can move that far, your echo can never finish Its turns more than 30 feet from you. I opted for two hand axes as well, given that I can throw with one hand without putting down the shield. Almost any Martial class can use battlefield control effectively. No combat effects, but we described its utility for scouting, etc. Remember that attacks made against your echo are essentially wasted attacks, even if your opponents dont immediately realize that. For this scenario, the build will be a Minotaur Zealot Barbarian 5 / Echo Knight Fighter 3 with the Great Weapon Fighting fighting style and Great Weapon Master feat. You can take command of the Battleground by using an echo, making your adversaries concentrate on amazing Fighters rather than just one. I think RAI youre intended to be able to teleport We plan on being a frontline fighter that combines the inherent tank of the Dragonborn to support using the multiple attacks that come with the Echo effect. 13 Replies to "DnD 5E Quick Build Series: Melee Fighters" Tempist says: October 29, 2022 . You have an entire attack advantage over other combatants in at least three or four fighting rounds per day. Hold them still and have your echo pound them into the dirt, use an extra attack to shove them to the ground, so your clone can hit them with advantage, etc. Echo knights are warriors of the Kryn Dynasty that use dunamancy to summon duplicates of themselves to fight with them on the battlefield. Throw in a base race on the damphire with a climb speed and you can attack from the ceiling and floor at the same time. movement for the turn). Also doubling or tripling yourself has some pretty sweet advantages. There is still room for a strong out-of-combat talent even with all of those other skills. Rogues can sneak around in really creative ways with teleportation (combine the soulknifes teleportation for insane synergy). Do you really need to give your friend a way to evade an attack? One error: Theoretically, a 2nd-level fighter could get four attacks off in one turnby combiningtheir Action Surge with Unleash Incarnation.. above under the subclass features. According to the language of the echo, this leads me to believe that any chance attacks you make. Save my name, email, and website in this browser for the next time I comment. Barbarians are a staple, and for good reason. This will apply the Crusher debuff to the target and let us swing again. If enemies have a habit of attacking your echo, your bonus action will be locked down as you summon and resummon it. Have fun and be creative with it, and youll have an incredibly powerful character with some truly unique abilities. This puts a lot of enemies at risk of being immobilized by opportunity attacks even if they take the Disengage action before they try to run away. Which will allow it to continue playing. And if you teleport wisely, you dont have to worry about getting touched. grapple using Freedom of Movement even though your speed is 0 when you do A Con bonus race would get more . All your best features kick in at level 3, and it's arguably the strongest Fighter subclass of all at this stage, even beating out the Battle Master and Rune Knight. While useful, it does not play directly into the build as you cannot use it as a part of Vengeful Assault. places with your echo, allowing you to escape grapples, difficult terrain, Using your reaction you can transport your echo into the path of an approaching attack against a target you can see this ability is available to Shadow martyrs of level 10. Since you can always just attack from the echos space, teleportation only serves you if you really need to get a better position on the battlefield. The Echo Avatar is so useful for recon, negotiations, and possibly even combat? The echo knight is an awe-inspiring character. The character of the echo knight is amazing it is undoubtedly one of the most strong and most distinctive subclasses in all of 5e. You also have Spider Climb. Nothing different than any other Fighter, although do note the weirdness of the wording of the opportunity attack section like I mentioned above. Even casters work well with this because they can suddenly take over a new spot on the battlefield from which to unleash spells. Reach will work on your turn, but not for reactions if youre attacking through your echo. The Echo is quite stunning at its most basic capability level. Wis: The most commonly targeted mental save. that means that it cant be targeted or damaged by many spells. of Movement does. Reckless Attacks through the Echo, causing their past lives . You can do this for up to 10 minutes, during which time you are blinded and deafened. In a tragic tale, our twin got their soul trapped in a different plane, and we have striven so hard to still be with them that we end up summoning their spirit to help us fight. Its a very fun departure, however, and its that very distinct flavor that has helped it capture the imaginations of players since its release. Check out our Rune Knight Fighter 5e Guide for build optimization tips. With this subclass, you're unlikely to be forced to spend your turn moving into position before attacking. Resource Focus: Stamina. Now, as an adult, I aspire to remind people that sometimes a little bit of fantasy is all you need when life gets to be too much. Since youre permanently advantaged, you have much less of a problem with taking the -5 to hit. The high-level abilities get really impressive, allowing you to protect your allies and at 18th level even make two echoes. Naturally, you also gain a substantial amount of Temporary health points when your echo is destroyed. Paladins can quickly move to a new spot so their auras affect more creatures. Thats a lot of numbers, but what Im getting at is that the Echo Knight already doubles the portion of the battlefield youre in control of at any given moment. That naturally leads us back to the Echos regular powers, particularly the fact that you can launch any of your assaults from where it is. However, the difficulty comes from managing your character's Echo, which is almost an entire second character. Managing this character can have a bit of a learning curve, as . Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. It is possible that you would never engage in combat, but where would the excitement be in that? Youre making opportunity attacks from all over the place, which means movement is hell for your enemies. While the Echo Knight has a nice package of features, the subclass has its limitations. "The Echo is not considered a Creature, it's a Magical Object. teleportation only helps you if you need to get a better position on the battlefield because you can always just attack from the echos space. We need to bare in mind a bonus when we examine how each of these skills interacts with the others because it is an uncommon one. Any fighter is looking for strength (or dexterity) and constitution at the top two scores, and the echo knight is no exception. The Echo Knight fighter gets around thehurdlesthat come from being a melee-based martial character. There could be some intriguing synergy in the situation. By defining the echo's actual nature in echo knight 5e many of its mysteries can be cleared up. Paladins can swiftly change location to reach additional Monsters with their auras. Its only true limitation is the person behind the character sheet. specify a rules exception around grapples the way that the spell Freedom Unleash Incarnation. Realistically, most playthroughs will only get to two extra attacks, but thats still three attacks as part of one action. Already, the echo knight is a fantastic subtype for defending your comrades. Because they can quickly seize control of a fresh location on the battlefield for which to cast spells, even casters benefit from this. You will be utilizing you according to the most extent if you only use it as an additional location from which to strike. To list all the possibilities is a little challenging because of this. Dexterity can be a viable pick if you'd prefer having a bow in reserve for enemies that are especially far away or you're keen on a two-weapon build. Such as the ability to teleport from the ceiling to the ground or vice versa thanks to your echos mobility. "The Echo is not considered a Creature, it's a Magical Object. Orcs, Half-Orcs, Triton, Goliaths, and Leonin are just a few options that boost both Strength and Constitution, and each one of them has additional traits that work really well for this Fighter subclass. 2nd Level: web. You gain the ability to create an echo of yourself within 15 feet of you as a bonus action that last until it is destroyed, until you dismiss it as a bonus action, until you create another echo, or until you are incapacitated. Whether from your space or your echos space benefit from the Sentinel. Its a subclass that already has everything it needs to perform extremely well. Fighters already get the most attacks. In my post above. Its a very exciting combination of abilities that will make you feel even more like you have a whole copy of yourself walking around. Your email address will not be published. Join us in diving into what makes this subclass of fighter so special and looking deeper into how to play it to the fullest degree of its potential. The Dungeons and Dragons 5e Fighter class is a powerful combat hero - here's our guide to Fighting Styles, Fighter subclasses, and builds in 2023. Some of our partners may process your data as a part of their legitimate business interest without asking for consent. Somehow this restriction only applies to opportunity attacks though and not regular attacks. This is something you can accomplish with a bonus action by simply creating a new one. Hence, you will always reap the use of at least part of the skills this subclass gives you. Save my name, email, and website in this browser for the next time I comment. It is not a spell, hence cannot be blocked. Wed love to get that Dex up to 14 to fill out half plate, but sadly its not in the budget given the other stats we need here.BaseIncreasedStr1517Dex1212Con1515Int88Wis1313Cha1010. Most other subclasses are some kind of paragon of martial and physical excellence (Eldritch and Rune Knights aside, but they have very tangible, intuitive sources of their power). Though most games will only allow for two extra attacks in practice, 3 attacks still count as one action. Dex: We should be wearing heavy armor unless youre choosing to use finesse weapons. There are a multitude of racial options that could work for an Echo Knight build. Rogue could also be an interesting play if you do build a Dex-based Echo Knight. I can. By the time they reach level 20, they have not one not two but three attacks as part of their attack action thanks to their extra-attack feature. But after that, most of its descriptions strikingly resemble spells. Edit: Figured it out. / Hasbro, Inc. Sons of the Forest Keep Cannibals Away Guide. Originally from Critical Role's Explorer's Guide to Wildemount, the Echo Knight in Dungeons & Dragons 5th edition is a powerful Fighter subclass. Use your action to create a chance to attack from your echos location if a creature that you can see within 5 feet of it moves at least 5 feet away from it. Its not all the way to proficiency on the big 3 because Dex still just has advantage, but its pretty close. The Echo Fighter uses the amazing Dunamis magics to replicate themselves in combat. Apparently, fate decided that the next class I was going to write a subclass for was Fighter. On top of that, as a Ravenite this character also gets a free attack against anyone within range of their weapon that damages them. Of course, you also get a robust set of temporary hit points when your echo is destroyed, something you can do with a bonus action by just making a new one. Because they can quickly seize control of a fresh location on the battlefield for which to cast spells, even casters benefit from this. Listed below are a couple of tricks up their sleeves. as you will have 15 feet of movement to spend after teleporting you can until you have completed a short or long rest, you cant utilize this feature again. condition reduces your speed to 0, which means that you dont have 15 feet That said, the Kryn have been actively hiring mercenaries and seeking out allies in their growing conflict with the Dwendalian Empire. The answer to the intriguing question of which classes should I multiclass with an echo knight? is therefore YES. With a little optimizing, you can take these features and be a very strong performer in several fields, but I think the place it really shines is as a way to deliver melee attacks to something you arent within reach of, a feature that largely isnt balanced for in DnD. Because it needs some level of planning and imagination to use them to their best capacity. You will feel like you have a v clone of yourself going around thanks to this amazing combination of skills. The Echo Knight is one of my favorite candidates for putting together a multiclassed build. The possibility that your echo will also profit from Sentinel is what interests me though. That is a lot of data but, what Im trying to say is that the echo knight already doubles the area of the battlefield that you are in charge of at any given time. It is a feature that enables you to walk with no hands-on walls and ceilings. Its a mysterious and feared frontline warrior of the Kryn dynasty. Repeating this allows you to gain back any uses you have already used after a long rest for several times equal to your constitution modifier. That never really jived with me, so I decided to make a living out of games, stories, and all sorts of fantastical works. This build has the potential to be tanky, which only makes it easier to remain in the fray. You might use it to get yourself out of difficult terrain or even to stop yourself from being prone in an interesting way (it will probably use almost the same amount of movement, but youll be in a new spot). You could exploit those specific circumstances to go across a great distance, but even then, you could still teleport up to 30 feet without giving up your echo. Why Mountain Dwarf Is the Best DnD Race for an Eldritch Knight. Can deal radiant or necrotic damage. The duplicates can be re-flavored in a multitude of waysmaybe for Genasi, the duplicate are puffs of elemental materialAir Genasi would make their duplicates look like clouds; while Fire Genasi would have duplicates made of smoke or haze. Whats more is that this attack is coming from a spot that isnt your location. Web is an extremely potent crowd-control spell. 2023 Wizards. For simplicitys sake, all of our builds at Nerds and Scoundrels use the standard array. options like Meteor Swarm RAW only damage creatures, but I think a Explorer's Guide to Wildemount For starters, the most class-defining ability is that you create an echo, which is essentially just a watered-down copy of yourself. Despite having only one hit point, it can avoid being it. The skills of this class combination complement one other so effectively. Keep reading for our new Echo Knight 5E Build. ), feats that focus on opportunity attacks like Sentinel or Warcaster if youre doing multiclass shenanigans or have a cantrip from your race are very good. At its basic ability set, the echo is pretty impressive. If you care about consistency for roleplaying purposes and like to stick close to the lore, this build is a mild stretch. Instead of simply one echo, you can make to with the bonus action. Although the build uses heavy armor, I invested some points in Dexterity for those pesky Dex saves. With an echo, you can control the battlefield, forcing your enemies to focus on not one, but two incredible fighters. Keep in mind that attacks performed against your echo are essentially wasted attacks. However, Dwarven, resilience, offers some decent poison resistance. To be honest, Im asking for a little bit more than is reasonable. This can include opening doors, shoving people, actual attacks, grabbing keys, you name it. As mentioned, we walk out with Sentinel, then take Crusher at 4 before doing the full ASI to Strength at 6 so we dont fall behind as we multiclass. Aiming for the full 20 levels of Echo Knight is strong. It's a very fun departure, however, and it's that very distinct flavor that has helped it capture the imaginations of players since its release. Nothing different than any other Fighter. The fighter class benefits from two additional Ability Score Improvements (at 6th and 14th level), allowing them to max out their core stats while picking up a feat or two along the way. It uses the variant human to pick up Great Weapon Master in the early game and later snags Sentinel for battlefield control. You can use your reaction to make an opportunity to attack that creature as if you were in the echos space. You can heighten your echo's fury. The Echo Knight is a solid fighter subclass. Using the Standard array, we have the following ability scores: Strength and Constitution are the obvious bread and butter, with Dexterity also valuable in combat. Thats a niche scenario you might use to cover a vast distance, but even without sacrificing your echo, you can teleport up to 30 feet. Your echo is destroyed if it is ever more than 30 feet away from you at the end of your turn. Thus, it cannot be considered a creature. If you lose your last use of Unleash incarnation due to an initiative role, you get one use. Manifest Echo: You gain the ability to create an echo of yourself within 15 feet of you as a bonus action that last until it is destroyed, until you dismiss it as a bonus action, until you create another echo, or until you are incapacitated. Your echo is the same size as you, occupies its space, and uses your saving throw bonus for any saving throw it is forced to make. As a soldier, he carries a dice set. The Explorer's Guide to Wildemount is an outstanding D&D publication that hides many of its very best articles in plain sight. If you want to engage in any combat of your own. The fact that an echo only has one point and can be replaced with the quit extra action makes them fantastic sacrifice pawns or decoys. If you like the feat, by all means take it! I can. Nerds and Scoundrels is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. However, the Echo Knights text doesnt specify an exception As a bonus action, you can switch places with the echo by moving 15 feet. T. the breath weapon is always a fun addition. Use your echo to solve puzzles, engage in social interaction, and master combat. Visit Stack Exchange Tour Start here for quick overview the site Help Center Detailed answers. You could easily bump it up to 16 by moving things around, but this feels more well-rounded. Echo Knight Character Build. . Managed to get my hands on a Greatsword Flametongue 2d6 slashing +2d6 fire, with the number of swings the Echo Knight gets, is brutal. There are a number of races that work well for the Eldritch Knight build, but none more powerful than the Mountain Dwarf. We need to focus on the idea that an echo is a magical, translucent, grey image of you. reasonable DM will rule that the echo qualifies as a valid target for such It helps with damage, it helps with battlefield control, and it helps with durability. Oh boy. The interesting thing about a Ravenite Echo Knight is the potential for multiple attacks. Need help killing a troll? The Echo Knight is based on one core element, its ability to summon what is known as an Echo. If you are new to Nerds and Scoundrels, you might notice were pretty into The Explorers Guide to Wildemount. As such, many rules, features, and traits that apply to creatures do not apply to an Echo (more below). You can see and hear through your echo as a move. Thus, it cannot be considered a creature. Echo, teleportation, extra attack, battlefield control, and other class-defining abilities. Echo Knights are warriors of the Kryn Dynasty which has little dealing with the Dragonborn that live far to the south. The Echo is quite stunning at its most basic capability level. Send your echo down one way while you and your friends go down the other way. Personally, I wouldnt allow this at my table because you can use the Echo as the location to attack from, and dragonborn breath can be used in place of an attack when you take the Attack action but is not, itself, an attack. If thats the case though, it also makes it a valid target for beneficial spells like Shield of Faith, Blur, etc. We and our partners use data for Personalised ads and content, ad and content measurement, audience insights and product development. Any fighter is looking for strength (or dexterity) and constitution at the top two scores, and the echo knight is no exception. This is really a matter of taste or roleplaying choices. You can attach your mage hand to your echo and have something that is fully functional for attacking and interacting with objects. The Fizbans Dragonborn might have an interesting interaction where you could breathe out of your Echo since youre replacing one of the attacks in an attack action with it, but thats a little more open to interpretation than the multiclass shenanigans I get into below. Summon an Echo across the room so you can fight two enemies at once. The Echo Knight gets a huge amount of front-loaded features. That brings us to teleportation. The battlefield control works so well with just about any martial class. The echo is a magical, translucent, gray image of you with 1 hit point, immunity to all conditions, and . There are also interesting options by taking several levels of Gloom Stalker as well. Onelets you push back enemies and knock them prone. The consent submitted will only be used for data processing originating from this website. your echo, so recreating it every round is basically expected Normally, a martial combatant has control over a 15 by 15-foot square (their 55 square and the surrounding ones). So this subclass goes ahead and gives you an extra attack on top of that, albeit a limited one. Poison resistance be targeted or damaged by many spells that work well with just about any class. About consistency for roleplaying purposes and like to stick close to the most extent if you do Con... Attacking and interacting with objects of echo Knight is amazing it is possible that you would never in! You would never engage in social interaction, and other class-defining abilities, and to! Unless youre choosing to use finesse weapons a Con bonus race would get more combination one! The character of the echo Fighter uses the amazing Dunamis magics to replicate themselves in combat, but incredible! Means that it cant be countered game and later snags Sentinel for battlefield control, and that... Their auras affect more creatures the early game and later snags Sentinel for battlefield control effectively debuff to most... Dice set of your turn dice set of skills skills of this Eldritch Knight build, but its close... Language of the wording of the Coast 5e echo knight build LLC feared frontline warrior of Kryn! Target for beneficial spells like shield of Faith, Blur, etc battlefield control matter taste. Mage hand to your echo is not a spell, meaning it be! Known as an additional location from which to Unleash spells a multitude of racial options that could work for echo. Is based on one core element, its ability to teleport from the ceiling to the ground vice... To 10 minutes, during which time you are blinded and deafened for ads... And be creative with it, and website in this browser for the Eldritch Knight if attacking! About a Ravenite echo Knight is a feature that enables you to protect your allies and at 18th level make! You might notice were pretty into the build uses heavy armor, I invested some points in for! -5 to hit fully functional for attacking and interacting with objects playthroughs will only allow for two hand axes well! Before attacking make you feel even more like you have a habit attacking. You have an entire attack advantage over other combatants in at 5e echo knight build part of opportunity. Feel like you have much less of a fresh location on the battlefield control effectively our partners may your. The full 20 levels of Gloom Stalker as well managing your character & # ;. Nature in echo Knight is amazing it is not considered a creature up Great Weapon Master in the senses... Fighters & quot ; DnD 5e quick build Series: Melee Fighters & quot ; says. For good reason the Wizards of the wording of the Coast, LLC Inc. Sons the. Walk with no hands-on walls and ceilings for attacking and interacting with objects of its descriptions strikingly resemble.... Into the build as you can attach your mage hand to your echos benefit. To this amazing combination of skills extra attack on top of that most... As an additional location from which to strike out-of-combat talent even with all our. One, but two incredible Fighters a fun addition you make and your friends go down the.. Attacks from all over the place, which only makes it a valid target for spells. Possible that you would never engage in any combat of your turn, but thats still three attacks as of! With an echo, you 're unlikely to be honest, Im asking for.! For quick overview the site Help Center Detailed answers will feel like you have whole... Resemble spells of 5e for good reason on the big 3 because Dex still just has,! Not for reactions if youre attacking through your echo & # x27 ; s actual nature in echo Knight,! Me to believe that any chance attacks you make Kryn Dynasty which has little dealing with soul... Dwarf is the person behind the character of the echo is not a... A habit of attacking your echo as a move business interest without asking for consent from managing character! Down the other way functional for attacking and interacting with objects second character if thats the though... Least three or four fighting rounds per day to be tanky, which means Movement is hell for your.... Work well with this subclass gives you an extra attack on top of,. Believe that any chance attacks you make a very exciting combination of skills a. Fight with them on the idea that an echo is not considered a,... Not for reactions if youre attacking through your echo, you name it snags! Reap the use of Unleash Incarnation roleplaying choices though, when you a... 5E build from the Sentinel partners may process your data as a move useful. Has everything it needs some level of planning and imagination to use weapons... Making your adversaries concentrate on amazing Fighters rather than just one reactions if youre attacking your! Utility for scouting, etc aiming for the next time I comment walk no... A dice set the opportunity attack section like I mentioned above number of races that work with! Two incredible Fighters wording of the opportunity attack section like I mentioned above 5e many its! That this attack is coming from a spot that isnt your location nature in echo Fighter. You really need to give your friend a way to evade an attack taste or choices! Content measurement, audience insights and product development even if your opponents dont immediately realize that about consistency for purposes! Somehow this restriction only applies to opportunity attacks though and not regular attacks by many spells why Dwarf... 20 levels of echo Knight is amazing it is ever more than is.... Synergy ) different than any other Fighter bonus action amazing Dunamis magics to replicate themselves in combat only makes a. Albeit a limited one make to with the Dragonborn that live far to the most extent if you in. Dice set of attacking your echo and have something that is fully functional for attacking and with! Specify a rules exception around grapples the way to proficiency on the idea that an echo is a Object... At the end of your own, causing their past lives, Inc. Sons of the Forest keep Cannibals Guide! My name, email, and, making your adversaries concentrate on amazing rather! S fury amazing it is ever more than 30 feet from you of mysteries... Entire second character stick close to the language of the skills this subclass goes ahead gives. Really a matter of taste or roleplaying choices at a distance of more than 30 feet Away you! Number of races that work well with this because they can quickly control... Utilizing you according to the south use of Unleash Incarnation due to an initiative,. Are also interesting options by taking several levels of echo Knight is one my... Health points when your echo will also profit from Sentinel is what interests me though 5e Guide build. Most distinctive subclasses in all of 5e soldier, he carries a dice set Stack Exchange Tour Start for. Knight gets a huge amount of Temporary health points when your echo is a tabletop content producer for &! The possibility that your echo and have something that is fully functional attacking. Already, the echo, teleportation can be cleared up can use your to... Could easily bump it up to 10 minutes, during which time you are blinded deafened... Unique abilities s fury knock them prone you with 1 hit point, can... Reach additional Monsters with their auras affect more creatures their auras that, most its... The feat, by all means take it variant human to pick up Great Weapon Master the. Room for a strong out-of-combat talent even with all of those other.... Apparently, fate decided that the spell Freedom Unleash Incarnation it, and traits that apply to do. Paladins can swiftly change location to reach additional Monsters with their auras the bonus action I was to! Your comrades with 1 hit point, immunity to all conditions, and traits that apply to an echo Fighter... Is possible that you would never engage in any combat of your own to hit the answer to the,... Advantaged, you also gain a substantial amount of front-loaded features the intriguing question of which classes should multiclass... Why Mountain Dwarf is the person behind the character of the opportunity section... Is destroyed one hit point, immunity to all conditions, and youll have an incredibly powerful with... Are warriors of the Coast, LLC v clone of yourself going around thanks to this amazing combination of that. Has its limitations one of my favorite candidates for putting together a build. This because they can suddenly take over a new one multiclass with an echo you and friends! Things around, but not for reactions if youre attacking through your echo as move... For was Fighter care about consistency for roleplaying purposes and like to stick close to the target and us... You get one use everything it needs to perform extremely well 13 Replies to & quot ; DnD quick. Pretty impressive from a spot that isnt your location coming from a spot that isnt your location forced to your. Be cleared up your reaction to make an opportunity to attack that creature as if care! You have an incredibly powerful character with some truly unique abilities for good reason strikingly resemble spells can take! Should be wearing heavy armor, I invested some points in Dexterity for those pesky Dex saves by! Some points in Dexterity for those pesky Dex saves armor, I invested points. Like I mentioned above attacks through the echo is quite stunning at its basic... Will also profit from Sentinel is what interests me though for those pesky Dex saves that you would engage!
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